System and method for providing enhanced audio in a video environment

ABSTRACT

A method is provided in one example and includes receiving audio data at a microphone array that includes a plurality of microphones. The microphone array is provisioned at a first endpoint, which includes a camera element configured to capture video data associated with a video session involving the first endpoint and a second endpoint. The method also includes formatting the audio data into a time division multiplex (TDM) stream, and communicating the stream to a port for a subsequent communication over a network and to the second endpoint.

TECHNICAL FIELD

This disclosure relates in general to the field of communications and,more particularly, to providing enhanced audio in a video environment.

BACKGROUND

Video services have become increasingly important in today's society. Incertain architectures, service providers may seek to offer sophisticatedvideo conferencing services for their end users. The video conferencingarchitecture can offer an “in-person” meeting experience over a network.Video conferencing architectures can deliver real-time, face-to-faceinteractions between people using advanced visual, audio, andcollaboration technologies. The ability to optimize video communicationsprovides a significant challenge to system designers, devicemanufacturers, and service providers alike.

BRIEF DESCRIPTION OF THE DRAWINGS

To provide a more complete understanding of the present disclosure andfeatures and advantages thereof, reference is made to the followingdescription, taken in conjunction with the accompanying figures, whereinlike reference numerals represent like parts, in which:

FIG. 1 is a simplified block diagram of a system for providing a videosession in a network environment in accordance with one embodiment ofthe present disclosure;

FIG. 2 is a simplified block diagram illustrating one exampleimplementation of certain components associated with the system;

FIG. 3 is a simplified block diagram illustrating one exampleimplementation of network traffic management associated with the system;

FIG. 4 is a simplified block diagram illustrating another exampleimplementation of network traffic management associated with the system;

FIGS. 5-7 are simplified flowcharts illustrating certain audio featuresassociated with the present disclosure; and

FIG. 8 is a simplified block diagram illustrating one possibleimplementation of an audio subsystem associated with the presentdisclosure.

DETAILED DESCRIPTION OF EXAMPLE EMBODIMENTS Overview

A method is provided in one example and includes receiving audio data ata microphone array that includes a plurality of microphones. Themicrophone array is provisioned at a first endpoint, which includes acamera element configured to capture video data associated with a videosession involving the first endpoint and a second endpoint. The methodalso includes formatting the audio data into a time division multiplex(TDM) stream, and communicating the stream to a port for a subsequentcommunication over a network and to the second endpoint.

In more specific implementations, the plurality of microphones islogarithmically spaced from each other, and the microphone arrayincludes Micro Electrical-Mechanical System (MEMS) microphones. Aplurality of audio codecs can be configured to convert a digital outputfrom the microphone array into a different format for interfacing with atransmitter integrated circuit.

In detailed embodiments, the method can include measuring a delayassociated with the audio data in order to cancel echoing effectsassociated with the video session. The delay is measured by playingmusic during an initial startup phase associated with a videoconferencing platform. The delay can be based on a type of display beingused to render images associated with the video session. An embeddedwatermark signature provided in speakers of the microphone array can beused to determine a delay for the audio data. The delay for the audiodata can be dynamically updated based on a clocking mechanism associatedwith the display.

Example Embodiments

Turning to FIG. 1, FIG. 1 is a simplified block diagram of a system 10for providing a video session in a network environment. In thisparticular example, system 10 may include a display 12, a camera element14, a user interface (UI) 18, a console element 20, a handset 28, and anetwork 30. A series of speakers 16 are provisioned in conjunction withcamera element 14 in order to transmit and receive audio data. In oneparticular example implementation, a wireless microphone 24 is providedin order to receive audio data in a surrounding environment (e.g., fromone or more audience members). Note that this wireless microphone 24 ispurely optional, as speakers 16 are capable of sufficiently capturingaudio data in a surrounding environment during any number ofvideoconferencing applications (which are detailed below).

In general terms, system 10 can be configured to capture video imagedata and/or audio data in the context of videoconferencing. System 10may include a configuration capable of transmission controlprotocol/internet protocol (TCP/IP) communications for the transmissionand/or reception of packets in a network. System 10 may also operate inconjunction with a user datagram protocol/IP (UDP/IP) or any othersuitable protocol, where appropriate and based on particularcommunication needs.

The term ‘handset’ is broad and, accordingly, it can encompass anynumber of devices used to manage, direct, or otherwise control certainaspects of system 10. In certain implementations, handset 28 can be usedas a remote control for system 10. For example, handset 28 can offer awireless remote control that allows it to communicate with display 12,camera element 14, and/or console element 20 via a wireless network link(e.g., infrared, Bluetooth, any type of IEEE 802.11-based protocol,etc.). Handset 28 can further be provisioned as a wireless mobile phone(e.g., a speakerphone device) with various dial pads: some of which areshown by way of example in FIG. 1. In other implementations, handset 28operates as a learning mechanism and/or a universal remote controller,which allows it to readily control display 12, camera element 14,console element 20, and/or any audiovisual (AV) receiver device (e.g.,managing functions such as ON/OFF, volume, input select, etc. to enhancethe overall video experience). In a particular set of examples, aspecific button on handset 28 can launch UI 18 for navigating throughany number of options provided in submenus of the UI software.Additionally, a dedicated button can be used to make/answer calls, endcalls, turn on/off camera element 14, turn on/off the microphone on,turn on/off console element 20, etc. Furthermore, a set of playbackcontrols can be provided on handset 28 in order to control the videodata being rendered on display 12.

Note that handset 28 can be configured to launch, control, and/or manageUI 18. In one particular instance, UI 18 includes a clover design havingfour separate functions along its perimeter (i.e., up, down, left,right). The center of UI 18 can be used to initiate calls or toconfigure call options. The lower widget icon may be used to adjustsettings, inclusive of controlling profile information, privacysettings, console settings, etc. The right-hand icon (when selected) canbe used to view video messages sent to a particular user. The upper iconcan be used to manage contacts (e.g., add, view, and connect to otherindividuals). The director's card (provided as the left icon) can beused to record and send video messages to other individuals. It isimperative to note that these menu choices can be changed considerablywithout departing from the scope of the present disclosure.Additionally, these icons may be customized, changed, or managed in anysuitable fashion. Furthermore, the icons of UI 18 are not exhaustive, asany other suitable features may be provided in the context of UI 18.Along similar lines, the submenu navigation choices provided beneatheach of these icons can include any suitable parameter applicable tovideoconferencing, networking, user data management, profiles, etc.

In operation of an example implementation, system 10 can be used toconduct video calls (e.g., supporting both inbound and outbounddirectional call flows). For the inbound call scenario, on reception ofan inbound call request, console element 20 is configured to contact thepaired handset(s) 28 (e.g., waking it from sleep, where appropriate).Handset 28 can be configured to play a ringtone, turn on an LEDindicator, and/or display UI 18 (e.g., including the incoming caller'scontact information). If configured to do so, UI 18 can also bedisplayed over any passthrough video sources on console element 20. Ifthe callee chooses to answer the call with one of the call controlbuttons, console element 20 offers its media capabilities to thecaller's endpoint. In certain example implementations, by default, audiomedia can be offered at the start of the call. At any time during avoice call, both parties can agree to enter into a full video session(e.g., referred to as a “go big” protocol) at which point video media isnegotiated. As a shortcut, the intention to “go big” can be pre-voted atthe start of the call. At any time after video media is flowing, thecall can also be de-escalated back to an audio-only call. In certaininstances, there could be an option to automatically answer incomingcalls as immediate full-video sessions.

In the case of an ad hoc outbound call, the user can select a calleefrom their contact list, select a callee via a speed dial setting, oralternatively the user can enter any type of identifier (e.g., atelephone number, a name, a videoconferencing (e.g., Telepresence,manufactured by Cisco, Inc. of San Jose, Calif.) number directly). Ifthe callee answers, the call scenario proceeds, similar to that of aninbound call. In the case of a hold and resume scenario, an in-call UI18 signal can be provided to put a call on hold, and subsequently thecall can be resumed at a later time. Note that in other instances,system 10 can be used to execute scheduled calls, call transferfunctions, multipoint calls, and/or various other conferencingcapabilities.

In the case of the consumer user attempting a communication with abusiness entity, certain parameters may be changed based oninteroperability issues. For example, secure business endpoints may besupported, where signaling and media would be secure (both audio andvideo). Appropriate messages can be displayed in UI 18 to inform theuser of the reason for any security-forced call drops. Signaling can beconsidered secure by having both a business exchange and consumernetworks physically co-located, or by using a secure tunnel (e.g., asite-to-site virtual private network (VPN) tunnel) between the twoentities.

Before turning to additional flows associated with system 10, FIG. 2 isintroduced in order to illustrate some of the potential arrangements andconfigurations for system 10. In the particular example implementationof FIG. 2, camera element 14 includes a processor 40 a and a memoryelement 42 a. Camera element 14 is coupled to console element 20, whichsimilarly includes a processor 40 b and a memory element 42 b. A powercord 36 is provided between an outlet and console element 20. Anysuitable connections (wired or wireless) can be used in order to connectany of the components of FIG. 2. In certain examples, the cables usedmay include Ethernet cables, High-Definition Multimedia Interface (HDMI)cables, universal serial bus (USB) cables, or any other suitable linkconfigured for carrying data or energy between two devices.

In regards to a physical infrastructure, camera element 14 can beconfigured to fasten to any edge (e.g., a top edge) of display 12 (e.g.,a flat-screen HD television). Camera element 14 can be included as partof an integrated component (i.e., a single component, a proprietaryelement, a set-top box, console element 20, etc.) that could includespeakers 16 (e.g., an array microphone). Thus, all of these elements(camera element 14, speakers 16, console element 20) can be combinedand/or be suitably consolidated into an integrated component that restson (or that is fixed to, or that is positioned near) display 12.Alternatively, each of these elements are their own separate devicesthat can be coupled (or simply interact with each other), or beadequately positioned in any appropriate fashion.

Also provided in FIG. 2 are a router 34 and a set-top box 32: both ofwhich may be coupled to console element 20. In a particular example,router 34 can be a home wireless router configured for providing aconnection to network 30. Alternatively, router 34 can employ a simpleEthernet cable in order to provide network connectivity for datatransmissions associated with system 10. Handset 28 can be rechargedthrough a cradle dock 26 (as depicted in FIG. 2). [Handset 28 can befunctional while docked.] Alternatively, handset 28 may be powered bybatteries, solar charging, a cable, or by any power source, or anysuitable combination of these mechanisms.

In one particular example, the call signaling of system 10 can beprovided by a session initiation protocol (SIP). In addition, the mediafor the videoconferencing platform can be provided by Secure Real-timeTransport Protocol (SRTP), or any other appropriate real-time protocol.SRTP addresses security for RTP and, further, can be configured to addconfidentiality, message authentication, and replay protection to thatprotocol. SRTP is preferred for protecting voice over IP (VoIP) trafficbecause it can be used in conjunction with header compression and,further, it generally has no effect on IP quality of service (QoS). Fornetwork address translation (NAT)/firewall (FW) traversal, any suitablemechanism can be employed by system 10. In one particular example, thesefunctions can be provided by a split-tunneled VPN with session traversalutilities for NAT (STUN) and Interactive Connectivity Establishment(ICE).

Signaling can propagate to a call agent via the VPN. Additionally, mediacan be sent directly from the endpoint to another endpoint (i.e., fromone videoconferencing platform to another). Note that as used herein,the term ‘media’ is inclusive of audio data (which may include voicedata) and video data (which may include any type of image data). Thevideo data can include any suitable images (such as that which iscaptured by camera element 14, by a counterparty's camera element, by aWebcam, by a smartphone, by an iPad, etc.). The term ‘smartphone’ asused herein includes any type of mobile device capable of operating inconjunction with a video service. This would naturally include itemssuch as the Google Droid, the iPhone, an iPad, etc. In addition, theterm ‘signaling data’ is inclusive of any appropriate controlinformation that can be sent toward a network. This may be inclusive oftraffic used to establish a video session initially, along with any typeof negotiations (e.g., for bit rates, for bandwidth, etc.) that may beappropriate for the particular videoconference. This may further beinclusive of items such as administrative traffic, account traffic (foruser account management, contact lists [which include buddy lists, asdetailed below], etc.), and/or other types of traffic, which are notprovided as part of the media data.

In order to handle symmetric NAT, Traversal Using Relay NAT (TURN) canbe used by system 10 in particular embodiments. User names for thevideoconferencing platform can be provided by E.164 numbers in aparticular example. Alternatively, the user naming can be a simple userID (e.g., assigned by the service provider, selected by the user, etc.),a full name of the user (or a group name), an avatar, or any othersymbol, number, or letter combination that can be used to distinguishone user from another. Note that a single name can also be associatedwith a group (e.g., a family, a business unit, etc.). The security forcommunications of system 10 can be addressed a number of ways. In oneimplementation, the video services (i.e., cloud services) can beprotected by any suitable security protocol (e.g., security software,adaptive security appliances (ASA), etc.). Additionally, intrusionprotection systems, firewalls, anti-denial of service mechanisms can beprovided for the architecture (both out in the network, and/or locallywithin a residential environment).

Turning to details associated with the infrastructure of system 10, inone particular example, camera element 14 is a video camera configuredto capture, record, maintain, cache, receive, and/or transmit imagedata. This could include transmitting packets over network 30 to asuitable next destination. The captured/recorded image data could bestored in camera element 14 itself, or be provided in some suitablestorage area (e.g., a database, a server, console element 20, etc.). Inone particular instance, camera element 14 can be its own separatenetwork device and have a separate IP address. Camera element 14 couldinclude a wireless camera, a high-definition camera, or any othersuitable camera device configured to capture image data.

Camera element 14 may interact with (or be inclusive of) devices used toinitiate a communication for a video session, such as a switch, consoleelement 20, a proprietary endpoint, a microphone, a dial pad, a bridge,a telephone, a computer, or any other device, component, element, orobject capable of initiating video, voice, audio, media, or dataexchanges within system 10. Camera element 14 can also be configured toinclude a receiving module, a transmitting module, a processor, amemory, a network interface, a call initiation and acceptance facilitysuch as a dial pad, one or more displays, etc. Any one or more of theseitems may be consolidated, combined, eliminated entirely, or variedconsiderably and those modifications may be made based on particularcommunication needs.

Camera element 14 can include a high-performance lens and an opticalzoom, where camera element 14 is capable of performing panning andtilting operations. The video and the audio streams can be sent fromcamera element 14 to console element 20, where they are mixed into theHDMI stream. In certain implementations, camera element 14 can beprovisioned as a light sensor such that the architecture can detectwhether the shutter of the camera is open or closed (or whether theshutter is partially open.) An application program interface (API) canbe used to control the operations of camera element 14.

Display 12 offers a screen on which video data can be rendered for theend user. Note that as used herein in this Specification, the term‘display’ is meant to connote any element that is capable of deliveringimage data (inclusive of video information), text, sound, audiovisualdata, etc. to an end user. This would necessarily be inclusive of anypanel, plasma element, television (which may be high-definition),monitor, computer interface, screen, Telepresence devices (inclusive ofTelepresence boards, panels, screens, surfaces, etc.), or any othersuitable element that is capable of delivering/rendering/projecting suchinformation.

Network 30 represents a series of points or nodes of interconnectedcommunication paths for receiving and transmitting packets ofinformation that propagate through system 10. Network 30 offers acommunicative interface between any of the components of FIGS. 1-2 andremote sites, and may be any local area network (LAN), wireless localarea network (WLAN), metropolitan area network (MAN), wide area network(WAN), VPN, Intranet, Extranet, or any other appropriate architecture orsystem that facilitates communications in a network environment.

Console element 20 is configured to receive information from cameraelement 14 (e.g., via some connection that may attach to an integrateddevice (e.g., a set-top box, a proprietary box, etc.) that sits atop (ornear) display 12 and that includes (or is part of) camera element 14).Console element 20 may also be configured to control compressionactivities, or additional processing associated with data received fromcamera element 14. Alternatively, the actual integrated device canperform this additional processing before image data is sent to its nextintended destination. Console element 20 can also be configured tostore, aggregate, process, export, or otherwise maintain image data andlogs in any appropriate format, where these activities can involveprocessor 40 b and memory element 42 b. Console element 20 is a videoelement that facilitates data flows between endpoints and a givennetwork. As used herein in this Specification, the term ‘video element’is meant to encompass servers, proprietary boxes, network appliances,set-top boxes, or other suitable device, component, element, or objectoperable to exchange video information with camera element 14.

Console element 20 may interface with camera element 14 through awireless connection, or via one or more cables or wires that allow forthe propagation of signals between these elements. These devices canalso receive signals from an intermediary device, a remote control,handset 28, etc. and the signals may leverage infrared, Bluetooth, WiFi,electromagnetic waves generally, or any other suitable transmissionprotocol for communicating data (e.g., potentially over a network) fromone element to another. Virtually any control path can be leveraged inorder to deliver information between console element 20 and cameraelement 14. Transmissions between these two devices can be bidirectionalin certain embodiments such that the devices can interact with eachother. This would allow the devices to acknowledge transmissions fromeach other and offer feedback where appropriate. Any of these devicescan be consolidated with each other, or operate independently based onparticular configuration needs. In one particular instance, cameraelement 14 is intelligently powered using a USB cable. In a morespecific example, video data is transmitted over an HDMI link, andcontrol data is communicated over a USB link.

In certain examples, console element 20 can have an independent lightsensor provisioned within it to measure the lighting in a given room.Subsequently, the architecture can adjust camera exposure, shuttering,lens adjustments, etc. based on the light that is detected in the room.Camera element 14 is also attempting to provide this function; however,having a separate light sensor offers a more deterministic way ofadjusting these parameters based on the light that is sensed in theroom. An algorithm (e.g., within camera element 14 and/or consoleelement 20) can be executed to make camera adjustments based on lightdetection. In an IDLE mode, the lens of camera element 14 can closeautomatically. The lens of camera element 14 can open for an incomingcall, and can close when the call is completed (or these operations maybe controlled by handset 28). The architecture can also account forchallenging lighting environments for camera element 14. For example, inthe case of bright sunlight behind an individual, system 10 can optimizethe exposure of the individual's face.

The video messaging can include snapshots of video frames that would beindicative of the actual message images. In the user's video Inbox, thecurrent videomail can include images of the actual messages being storedfor future playback. For example, if the message were from the user'smother, the videomail would include a series of snapshots of the motherspeaking during that videomail. In one particular example, the actualvideomail is sampled at certain time intervals (e.g., every 10 seconds)in order to generate these images, which serve as a preview of thevideomail message. Alternatively, the snapshots can be limited innumber. In other instances, the snapshots are arbitrarily chosen, orselected at the beginning, the middle, and the end of the video message.In other implementations, the snapshots are taken as a percentage of theentire video message (e.g., at the 20% mark, at the 40% mark, and at the100% mark). In other examples, the videomail in the Inbox is previewedby just showing the image associated with that particular user ID thatauthored the video message.

In operation of an example involving a user watching a normal televisionprogram on display 12, an incoming call can be received by thevideoconferencing platform. The notification can arrive even if thetelevision is off (e.g., through speakers of system 10). If anindividual chooses to answer the call, then the videoconferencingplatform takes over the television. In one example involving a digitalvideo recorder (DVR), the programming can be paused. In other examples,the user can keep the call minimized so (for example) a user could speakwith a friend while watching a football game. Console element 20 can beconfigured to record a message, and then send that message to anysuitable next destination. For example, the user can send a link tosomeone for a particular message. The user can also use Flip Share orYouTube technology to upload/send a message to any appropriatedestination. In a general sense, the messages can be resident in anetwork cloud such that they could still be accessed (e.g., over awireless link) even if the power were down at the residence, or if theuser were not at the residence.

The user can also switch from a video call to handset 28, and fromhandset 28 back to a video call. For example, the user can initiate acall on a smartphone and subsequently transition it to thevideoconferencing display 12. The user can also do the reverse, wherethe user starts at the videoconferencing platform and switches to asmartphone. Note that wireless microphone 24 can operate in a certain,preferred range (e.g., 12 to 15 feet), where if the individual movesfurther away from that range, users could elect to transition to handset28 (in a more conventional telephony manner). Consider the case wherethe room becomes noisy due to family members, and the user on thevideoconferencing call elects to simply switch over to a smartphone, toa given landline, etc.

Motion detection can also be used in order to initiate, or to answervideo calls. For example, in the case where a remote control isdifficult to find in a living room, a simple hand-waving gesture couldbe used to answer an incoming video call. Additionally, the system(e.g., camera element 14 cooperating with console element 20) cangenerally detect particular body parts in order to execute thisprotocol. For example, the architecture can distinguish between a dogrunning past display 12, versus handwaving being used to answer anincoming call. Along similar lines, the user can use different gesturesto perform different call functions (e.g., clasping his hands to put acall on hold, clapping his hands to end the call, pointing in order toadd a person to a contact list, etc.).

Note that Wi-Fi is fully supported by system 10. In mostvideoconferencing scenarios, there can be massive amounts of data (muchof which is time critical) propagating into (or out of) thearchitecture. Video packets (i.e., low-latency data) propagating over aWi-Fi connection can be properly accommodated by system 10. In oneparticular example, nonmoving (static) background images can besegmented out of the video image, which is being rendered by display 12.The architecture (e.g., through console element 20) can then lower thebit rate significantly on those images. Allocations can then be made forother images that are moving (i.e., changing in some way). In certainexample implementations, face-detection algorithms can also be employed,where the video is optimized based on those algorithm results.

Certain phone features allow for handset 28 to offer speed dialing, anda mechanism for saving contacts into a contact list. Calls can be madeto users on the speed dial list or the contact list with a single buttonpush on handset 28. Additionally, calls can be initiated using eitherthe UI of handset 28, or the on-screen UI 18. Furthermore, calls can beinitiated from a web portal, where the caller can confirm callinitiation at the endpoint by pressing voice-only, or a video callbutton on handset 28. Also, calls can be initiated from other web pagesvia a call widget (e.g., calling a person by clicking on his Facebookobject). In addition, the caller can look up a recipient in an onlinedirectory (e.g., a directory of all Telepresence users stored in adatabase), place a call to that recipient, and save the recipient'scontact information into the contact list. In terms of receivingvideoconferencing calls, incoming calls can be accepted with a singlebutton push on handset 28. Call recipients have the opportunity toaccept or reject a call. Rejected calls can be routed to videomail (ifpermitted by the recipient's safety settings).

In regards to call quality, if the available bandwidth decreases duringa call, the video resolution is scaled down, as appropriate. If theavailable bandwidth increases during a call, the video resolution can bescaled up. An on-screen icon can be provided on display 12 to inform theuser of the quality of his videoconferencing experience. The purpose ofthis information can be to inform the user of a poor experience,potentially being caused by network conditions, and that the user canimprove his experience by upgrading his broadband service. Whencommunicating with a Webcam, the picture on display 12 can be windowedinside a black frame: regardless of the actual quality of the Webcamvideo.

In regards to videomail, when a call cannot be answered in real time, itis not lost, but rather, forwarded automatically to videomail. Videomailcan be accessed from the videoconferencing system, a web portal, asmartphone, laptop, or any other suitable endpoint device to be used bya user. Note that the user is afforded the ability to set a designatedinterval for when an incoming counterparty would be relegated to theuser's videomail Inbox. The term ‘designated interval’ is inclusive of anumber of rings, a certain time period (e.g., in seconds), or a zerointerval, in which case the counterparty's video call request would beimmediately routed to the user's videomail. In certain embodiments, the‘designated interval’ has a default configured by an administrator.

Videomail can be stored in the network (e.g., in the cloud) inparticular implementations of system 10. Alternatively, the videomailcan be stored locally at the consumer's residence (e.g., at a laptop, apersonal computer, an external hard drive, a server, or in any otherappropriate data storage device). Videomail can be played with thefollowing minimum set of playback controls: Play, Pause, Stop, Fast orSkip Forward, Fast or Skip Reverse, Go Back to Start. In a particularimplementation, videomail is only viewed by the intended recipient.Notifications of new videomail can be sent to other devices by shortmessage service (SMS) text message (e.g., to a mobile device) or byemail. An immediate notification can also be shown on handset 28. Forvideo recordings, videos can be recorded and stored in the network forfuture viewing and distribution (e.g., as part of video services, whichare detailed below with reference FIG. 3). Calls can similarly berecorded in real time and stored in the network for future viewing anddistribution. When sharing recorded videos with videoconferencing users,the architecture can specify exactly which videoconferencing users haveaccess to the video data. When the share list contains one or more emailaddresses, access control is not enabled in particular implementations(e.g., any individual who has the URL could access the video).

In terms of media sharing, system 10 can provide a simple mechanism forsharing digital photos and videos with removable flash media, flash andhard-drive high definition digital camcorders, digital still cameras,and other portable storage devices. This can be fostered by supportingan external USB connection for these devices to the USB port, which canbe provisioned at console element 20, display 12, camera element 14, aproprietary device, or at any other suitable location.

The media sharing application (e.g., resident in console element 20)supports playback of compressed AV file media that is stored on the USBdevice. Furthermore, this media sharing can be supported via an externalHDMI connection for these devices to the HDMI port. System 10 can alsoprovide a mechanism for sharing digital photos and videos that are on acomputer, on a Network Attached Storage (NAS) device, on the localnetwork, etc. The mechanism can be universal plug and play(UPnP)/digital living network alliance (DLNA) renderer compliant. Themedia sharing application can also provide a mechanism for sharingdigital photos and videos that are on either a photo or video sharingsite (e.g., Flickr, YouTube, etc.), as discussed herein.

System 10 can also provide a mechanism for viewing broadcast HDTVprograms (e.g., watching the Superbowl) with the HDTV set-top box HDMIAV feed displayed in picture-in-picture (PIP) with the call video.Continuing with this example, the Super Bowl broadcast feed can be froma local set-top box 32 and not be shared. Only the call video and voicewould be shared in this example. The audio portion of the call can beredirected to handset 28 (e.g., speakerphone by default). The audio fromthe local TV can be passed through to HDMI and optical links (e.g.,TOSlink outputs).

In an example scenario, initially the game video can fill the mainscreen and the call video could be in the smaller PIP. The audio for thegame can pass through the box to the television, or to AV receiversurround-sound system. The audio for the video call would be supportedby handset 28. In a different scenario, while watching the game, whereone caller prefers to switch the main screen from the game to the videocall (e.g., during halftime), then the following activities would occur.[Note that this is consistent with the other PIP experiences.] The callvideo can fill the main screen, where the game fills the smaller PIPwindow. The audio for the video call can move to the TV or to the AVreceiver surround-sound system, and the game audio can switch to handset28. Note that none of these activities requires the user to be “offcamera” to control the experience: meaning, the user would not have toleave his couch in order to control/coordinate all of these activities.

In one particular example, console element 20 and camera element 14 cansupport any suitable frame rate (e.g., a 50-60 frames/second (fps) rate)for HD video for local, uncompressed inputs and outputs. Additionally,the video (e.g., the HDMI 1.3 video) can be provided as a digital signalinput/output for local, uncompressed inputs and outputs. There is apassthrough for high-bandwidth Digital Content Protection (HDCP) datafor local, uncompressed inputs and outputs from HDMI.

In regards to audio support, HDMI audio can be provided as a digitalsignal input/output. There can also be a stereo analog line-level outputto support legacy devices in the environment. This is in addition to adigital audio output, which may be in the form of an optical link outputsuch as a TOSlink output. For the audiovisual switching activities,audio and video can be patched from inputs, videoconferencing video, orother generated sources, to a local full-screen output. The architecturecan offer a protocol for automatically turning on and selecting thecorrect source of the HDTV (along with any external audio system, whenthe audiovisual configuration allows for this while answering a call).This feature (and the other features of handset 28) can be implementedvia infrared, Bluetooth, any form of the IEEE 802.11 protocol,HDMI-Consumer Electronics Control (CEC), etc.

In regards to camera element 14, the architecture can provide afull-motion video (e.g., at 30 fps). Participants outside of the rangemay be brought into focus via autofocus. Camera element 14 can provideidentification information to console element 20, a set-top satellite,and/or any other suitable device regarding its capabilities. Cameraelement 14 can be provisioned with any suitable pixel resolution (e.g.,1280×720 pixel (720p) resolution, 1920×1080 pixel (1080p) resolution,etc.). If depth of focus is greater than or equal to two meters, thenmanual focus can be suggested for setup activities, and the autofocusfeature/option would be desirable for the user. In operation, the usercan manually focus camera element 14 on his sofa (or to any other targetarea) during setup. If successful, this issue would not have to berevisited. If depth of focus is less than or equal to one meter (whichis commonly the case) then autofocus can be implemented. A digitalpeople-action finder may also be provisioned for system 10 using cameraelement 14. Both pan and tilt features are available manually at setup,and during a video call. Similarly, zoom is available manually at set-uptime, and during a video call.

Handset 28 may be equipped with any suitable microphone. In oneparticular implementation, the microphone is a mono-channel mouthpiecemicrophone optimized for capturing high quality audio in a voice range.The microphone may be placed to optimize audio capture with standardear-mouth distance. Handset 28 can have a 3.5 mm jack for a headphonewith microphone. Note that system 10 can support Home NetworkAdministration Protocol (HNAP) and, further, be compatible with NetworkMagic, Linksys Easy-Link Advisor, or any other suitable home networkmanagement tool.

In one example, handset 28 has an infrared transmitter for controllingstandard home theatre components. The minimum controls for handset 28 inthis example can be power-on, input select, volume up/down, and audiooutput mute of the TV and AV receiver. Console element 20 (along withcamera element 14) can have an infrared receiver to facilitate pairingof the videoconferencing system with other remote controls, which canallow other remotes to control the videoconferencing system. Suitablepairing can occur either by entering infrared codes into handset 28, orby pointing a remote from the target system at an infrared receiver ofthe videoconferencing system (e.g., similar to how universal remoteslearn and are paired).

For call management, system 10 can allow a user to initiate, accept, anddisconnect calls to and from voice-only telephones (e.g., using handset28 in a voice-only mode). Call forwarding can also be provided such thatvideo calls are forwarded between console elements 20 at each endpointof the video session. Additionally, announcements can be provided suchthat a default announcement video can be played to callers who areleaving a videomail. A self-view is available at any time, and theself-view can be triggered through a user demand by the user pressing abutton on handset 28. The self-view can be supported with a mirror modethat shows the reverse image of the camera, as if the user was lookingin a mirror. This can occur at any time, including while idle, while ona videoconferencing call, while on an audio-only call, etc.

FIG. 3 is a simplified block diagram illustrating one potentialoperation associated with system 10. In this particular implementation,console element 20 is provisioned with a VPN client module 44, and amedia module 46. Console element 20 is coupled to a home router 48,which can provide connectivity to another videoconferencing endpoint 50via a network 52. Home router 48 can also provide connectivity to anetwork that includes a number of video services 56. In this example,video services 56 include a consumer database 58, a videomail server 60a call control server 62, a web services 64, and a session bordercontroller 66.

Any number of traffic management features can be supported by system 10.In a simple example, system 10 can allow a point-to-point connection tobe made between two home video conferencing systems. A connection canalso be made between a home video conferencing system and an enterprisevideoconferencing system. The packets associated with the call may berouted through a home router, which can direct the packets to anexchange or a gateway in the network. The consumer endpoint does notneed to support the second data channel; any shared content can bemerged into the main data stream. A multipoint connection can be madebetween a combination of three or more home and enterprisevideoconferencing systems.

In operation, the VPN is leveraged in order to transmit administrativeand signaling traffic to the network. Additionally, the media data(e.g., voice and video) can be exchanged outside of that link (e.g., itcan be provisioned to flow over a high bandwidth point-to-point link).This linking can be configured to protect administrative and signalingtraffic (which may be inclusive of downloads), while simultaneouslyconducting high-speed data communications over the point-to-pointpathway.

In the particular example of FIG. 3, secure signaling and administrativedata is depicted as propagating between home router 48 and videoservices 56. A number of VPN ports are also illustrated in FIG. 3. Theports can be associated with any appropriate security protocol (e.g.,associated with IPsec, secure socket layer (SSL), etc.). Additionally,media data can propagate between network 52 and home router 48, whereRTP ports are being provisioned for this particular exchange involving acounterparty endpoint 50. Semantically, multiple pathways can be used tocarry the traffic associated with system 10. In contrast to otherapplications that bundle their traffic (i.e., provide a single hole intothe firewall), certain implementations of system 10 can employ twodifferent pathways in the firewall: two pathways for carrying twodifferent types of data.

The objects within video services 56 are network elements that route orthat switch (or that cooperate with each other in order to route orswitch) traffic and/or packets in a network environment. As used hereinin this Specification, the term ‘network element’ is meant to encompassservers, switches, routers, gateways, bridges, loadbalancers, firewalls,inline service nodes, proxies, processors, modules, or any othersuitable device, component, element, or object operable to exchangeinformation in a network environment. This network element may includeany suitable hardware, software, components, modules, interfaces, orobjects that facilitate the operations thereof. This may be inclusive ofappropriate algorithms and communication protocols that allow for theeffective exchange (reception and/or transmission) of data orinformation.

Note that videomail server 60 may share (or coordinate) certainprocessing operations between any of the elements of video services 56.Using a similar rationale, their respective memory elements may store,maintain, and/or update data in any number of possible manners. In oneexample implementation, videomail server 60 can include software toachieve the video processing applications involving the user, asdescribed herein. In other embodiments, these features may be providedexternally to any of the aforementioned elements, or included in someother network element to achieve this intended functionality.Alternatively, several elements may include software (or reciprocatingsoftware) that can coordinate in order to achieve the operations, asoutlined herein. In still other embodiments, any of the devices of theFIGURES may include any suitable algorithms, hardware, software,components, modules, interfaces, or objects that facilitate theseswitching operations.

In certain instances, videomail 60 can be provisioned in a differentlocation, or some other functionalities can be provided directly withinthe videoconferencing platform (e.g., within console element 20, cameraelement 14, display 12, etc.). This could be the case in scenarios inwhich console element 20 has been provisioned with increasedintelligence to perform similar tasks, or to manage certain repositoriesof data for the benefit of the individual user.

FIG. 4 is a simplified block diagram illustrating details associatedwith call signaling and call media. In this particular instance, thecall media links are provided in broken lines, whereas the callsignaling links are provided as straight-lines. More specifically, callsignaling propagates from a set of endpoints 74 a-b over a broadbandnetwork, where these links have a suitable connection at video services56. These links are labeled 70 a-b in the example of FIG. 4. Videoservices 56 include many of the services identified previously withrespect to FIG. 3. Call media between endpoints 74 a-b propagate overthe broadband network, where these links are identified as 72 a-b.Endpoints 74 a-b are simply videoconferencing entities that areleveraging the equipment of system 10.

FIGS. 5-7 are simplified flow diagrams illustrating certain audiofeatures of the present disclosure. In regards to audio data (inclusiveof voice data), in one particular example, speakers 16 are provisionedas a microphone array, which can be suitably calibrated. Note that incertain consumer applications, the consumer's home system is thevariant, which is in contrast to most enterprise systems that have fixed(predictable) office structures. Camera element 14 can include an arrayof eight microphones in a particular example, but alternatively anynumber of microphones can be provisioned to suitably capture audio data.The microphones can be spaced linearly, equidistantly, orlogarithmically in order to capture audio data.MicroElectrical-Mechanical System (MEMS) technology can be employed foreach microphone in certain implementations of system 10. The MEMSmicrophones represent variations of the condenser microphone design,having a built in analog-to-digital converter (ADC) circuits.

In operation, the audio mechanisms of the videoconferencing architecturecan be configured to add a delay to system 10 in order to ensure thatthe acoustics function properly. In essence, the videoconferencingarchitecture does not inherently know the appropriate delay because ofthe unique domain of the consumer. The delay is generally caused by thetelevision system because each television system is unique (e.g.,different consumer brands/models having different delays). For example,there could be a home theater system being used for acoustic purposes.Hence, system 10 can determine the proper delay, which would be uniquefor that particular environment. In one particular instance, the delaycan be measured, where the echoing effects from the existing speakersare suitably canceled. In one example implementation, the audio systemof the present disclosure is configured to measure the delay of a givensystem by playing music during an initial startup phase. In oneparticular example, this intelligent delay mechanism can be provided ina given processing element (e.g., within a digital signal processor(DSP), as shown in FIG. 8). Thus, the calibration activities can beaccomplished using white noise or music, which may be more pleasant tothe end user. Hence, the architecture can also send out a signal (e.g.,music, white noise) as a test for measuring the appropriate delay. Incertain instances, this function is done automatically without having toprompt the end user.

The architecture can also employ wireless microphone 24, which can use adedicated link in certain implementations. Wireless microphone 24 can bepaired (akin to Bluetooth pairing) such that privacy issues can besuitably addressed. Wireless microphone 24 can be taken anywhere (e.g.,in the room, in the house, etc.) and still provide appropriate audiofunctions, where multiplexing would occur at console element 20 for thisparticular application. Similarly, there could be an incarnation of thesame for a given speaker (or the speaker/microphone can be providedtogether as a mobile unit, which would be portable). The speaker couldbe similarly used anywhere in the room, in the house, etc. It should benoted that this is not only a convenience issue, but also a performanceissue in suitably capturing/delivering audio signals having the properstrength and quality.

Additionally, an embedded watermarking signature can be provided in eachof the speakers of the audio system, where the signature can be detectedin order to determine an appropriate delay. Note that there is also someadditional delay added by display 12 itself because the clockingmechanism is generally not deterministic. The architecture candynamically update the delay to account for this issue. Many of thesefunctions can be accomplished by console element 20 and/or cameraelement 14: both of which can be intelligently configured for performingthese function adjustments.

In terms of call answering and video messaging, handset 28 allows anindividual to have the option of taking a voice call instead ofanswering a videoconferencing call. This is because handset 28 can havethe intelligence to operate purely as a mobile phone. For this reason,handset 28 can readily be substituted/replaced by various types ofsmartphones, which could have an application provisioned thereon forcontrolling the videoconferencing activities. Handset 28 also affordsthe ability to be notified (through handset 28 itself) of an incomingvideoconferencing call, with the option of rendering that call ondisplay 12. A simple visual alert (e.g., an LED, a vibration, etc.) canbe used to indicate that a video message is waiting to be heard/watched.

In operation of a typical videoconferencing call, the call begins muchlike placing a regular telephone call on a cordless phone. If therecipient of the call answers, the call can begin audio-only, and theaudio streams can terminate at handset 28 by default. At any time duringthe call, both parties can elect to move to a full video session, whichtriggers the switching of video streaming and directing call audio tothe audiovisual system (via console element 20). The audio routing canthen be switched freely and on-demand between the audiovisual stack andhandset 28. In addition, handset 28 can have two speakers: one forholding close to the ear, and the other for speakerphone operation.Accordingly, the platform can support dynamic routing between audiosources and sinks.

Handset 28 can support encoding and decoding of the G.711 audio codecfor call audio. Additionally, handset 28 can support the G.722 widebandcodec. In one particular example, the streaming protocol can be SRTP.Session keys can be distributed over the existing secure communicationchannel, extending the existing key management infrastructure for thispurpose. The audio input and output stream of console element 20 canconnect a given processor (e.g., a field programmable gate array(FPGA)), where it can be formatted and routed accordingly to the properdestination. Eight channels of audio (from the microphone array insidecamera element 14) can be formatted into one time division multiplex(TDM) stream before being sent to the audio DSP (ADSP) for furtherprocessing. The FPGA can also be responsible for relaying the audioinput from the main input, or for passing the decoded audio stream ofthe remote participants to the television output port.

In regards to the initial provisioning and the first-time setup, theprocess is relatively quick and simple and, further, can exploitopportunities for automation (where possible). For the initial boot,console element 20 and handset 28 can be initiated independently. Awelcome screen can initially be shown on each device (such that the userhas some assurance that the device is operating normally). For pairingactivities, handset 28 can be configured to generate a secure object(e.g., a nonce) to be sent to console element 20 via some suitableinfrared transmission. The nonce can be used as a password for securinga private WiFi network in certain implementations. The SSID for thenetwork (or a pattern to match) can be predefined. This network can beused for two-way communications between the two devices until it isoptionally replaced by an external wireless router. USB is alsosupported for communicating the data to be used for a suitable pairing.Once connectivity is established, the devices can then authenticate eachother.

In terms of audio/video connectivity, video connectivity can be verifiedby playing an animation on display 12 (e.g., the HDTV) and, further, byasking for some type of confirmation from the user. The system is ableto verify that there is a powered device cabled to the HDMI output.Specifically, in the case of audio, the system can play a test soundusing the microphones on handset 28 and/or the speakers of cameraelement 14 (and verify the associated detection). For camera element 14,the architecture can simply initiate the camera and set the videorouting system to a loopback mode. The user can be prompted to makemechanical adjustments to the camera tilt: aiming it at the desiredlocation. Camera calibration (e.g., such as gain and color balance) canbe done at this point, and the user can be prompted to adjust roomlighting if necessary. The user can have an opportunity to take adirectory photo at this juncture, where this image can be cached locallyuntil the architecture establishes upstream connectivity.

In regards to the speaker interface, there can be a number of APIs usedfor remote speaker operation. In one particular example, the audio filescan be provided in a pulse code modulation (PCM) format. The followinglist illustrates a number of possible APIs that can be configured in thesystem:

-   -   1) set_speaker_volume_level (level): Set the playback volume to        be used when playing audio files.    -   2) store_audio_file (file_name, file): Store the audio file by        name. (The API may be replaced with a store_file Flash File        System API.)    -   3) play_local_audio_file (file_name): Play the given audio file        contained in the flash file system.    -   4) play_remote_audio_file (file_name): Stream an audio file        stored on the remote host file-system. Audio files that are too        large for the camera-board flash can be ‘streamed’ in and,        subsequently, played on the fly.    -   5) set_default_audio_file_for_event (event_name, file_name):        This API can be used to specify the audio file to be played when        a particular event occurs. One such event could be provided as        ‘USB-LINK_DOWN.’

Turning to the particular operations of FIG. 5, FIG. 5 is a simplifiedflowchart 82 illustrating an overview of a call flow associated with thepresent disclosure. In this particular example, the call flow involves afirst endpoint, a server, and a second endpoint. The endpoints can beassociated with videoconferencing equipment for conducting videosessions (e.g., such as that which is depicted by FIG. 1). The server inthis particular flow can be any type of server configured to facilitatedata flows between the endpoints. For example, the server can be a POPserver configured to foster communications between videoconferencingendpoints.

In this particular example, the flow is associated with an InteractiveConnectivity Establishment (ICE) protocol, but the present disclosure isnot limited to such protocols. The call flow may begin when the userinitiates a voice conversation. An INVITE message is sent at [1]. TheINVITE message can specify the candidates to be included in thisparticular call. The server can forward this INVITE along toward itsintended recipients at [2]. At a subsequent operation [3], a 183 messageis sent by the second endpoint and toward the server. This message issubsequently relayed to the first endpoint, as is being depicted by [4].180 ringing messages are exchanged in [5-6], where 200 OK messages areexchanged in [7-8]. ACK messages are exchanged in [9-10]. A re-invitemessage is propagated toward the server at [11]. The re-invite messageis then forwarded to the second endpoint at [12]. Again, 200 OK and ACKmessages are exchanged at [13-16]. Multiplex (mux) negotiations occur at[17-18]. 200 OK and ACK messages are exchanged at [19-22]. A real-timeprotocol (RTP) link is the resultant, where the first and secondendpoints can suitably interact and exchange video information.

FIGS. 6A-6B illustrate a simplified flowchart 84 depicting how aparticular call flow can ascend from pure audio to a full audio/videocall. This particular flow similarly involves a first endpoint, a secondendpoint, and a server. As a general proposition, the architecture canpresume that each consumer call would begin as audio-only. Once the callhas been established, either endpoint can elect to move to a full videosession (e.g., push a particular button on handset 28 to escalate thecall to a full videoconferencing call). Note that in particularimplementations, even though the call may begin as audio, the initialINVITE can include both audio and video channels. The call may beinitially restricted to audio, as determined by the answering sideendpoint.

This particular flow may begin at [1] with an INVITE for particularcandidates being sent to the server. The INVITE is relayed to the secondendpoint at [2]. 183 messages are exchanged at [3-4]. 180 ringingmessages are exchanged at [5-6]. 200 OK messages are exchanged at [7-8],where ACK messages are exchanged at [9-10]. At [11], a re-invite withparticular candidates is sent from the first endpoint to the server.This re-invite message is related to the second endpoint at [12]. 200 OKmessages are sent at [13-14]. ACK messages are exchanged at [15-16].Datagram Transport Layer Security (DTLS) and mux negotiations would thenensue.

A re-invite message would then be forwarded to the server, and thencommunicated to the second endpoint, as shown in [17-18]. 200 OKmessages are exchanged at [19-20]. ACK messages are exchanged at[21-22]. A secure real-time transport protocol (SRTP) audio has beeneffectively established between the endpoints. At [23-24], re-invitemessages are communicated to the server and then to the second endpoint.A 200 OK message is communicated at [25-26]. ACK messages are thenexchanged at [27-28]. At this juncture, DTLS and mux negotiations forvideo are established, and the SRTP audio/video link is viable.

FIG. 7 is a simplified flowchart 86 illustrating a call flow associatedwith downgrading to only audio data. This particular flow presumes thatthe full video session negotiation has already succeeded, where thefirst endpoint desires to drop the video media and return to an audioonly call. At [1], a re-invite message is sent to the server with adesignation for the audio candidate(s). The re-invite is forwarded tothe second endpoint at [2]. 200 OK messages are exchanged at [3-4],where the audio candidate is again identified in the message. ACKmessages are exchanged at [5-6], where the resultant is an SRTP audiolink between the endpoints.

FIG. 8 is a simplified block diagram illustrating an audio subsystem 100associated with the present disclosure. In a particular example, audiosubsystem 100 includes an FPGA 102, along with several audio DSPs 104,106. FPGA 102 can provide an audio multiplexing functionality for audiosubsystem 100. Also, audio subsystem 100 includes a CPU 110, which iscoupled to a peripheral component interconnect express (PCIe) bridge.Operationally, the DSPs can be used to perform audio beam-forming anddirection finding, acoustic echo cancellation, and audio compression. Ina particular implementation, audio subsystem 100 is provisioned withinconsole element 20 to achieve the audio features detailed herein.

Logistically, audio DSP 104 is connected to the host CPU 110 over a hostparallel interface (HPI) bus in this particular implementation. AudioDSP 106 is connected to the host CPU 110 over the PCIe bus. The two DSPscan be connected over a serial high-speed bus. The decoded output audioof the remote participant can be sent to the HDMI out (to the televisionor the A/V receiver) or encoded (e.g., in G.711 or G.722) before beingencapsulated in an IP package and sent to handset 28 (e.g., through aWi-Fi network link). Again, routing priorities can be set such that ifvideoconferencing is not active, or if handset 28 is active and workingin a private mode, the television output can relay audio/video from oneof the HDMI input sources.

In a particular implementation, camera element 14 includes aneight-microphone linear array for beam forming and direction finding.The audio features can apply to several simultaneous speakers and,further, be performed by audio DSPs within console element 20. In aparticular arrangement, the microphones are tight toleranceOmni-directional digital MEMS. Additionally, there can be four audiocodecs that are used to convert the digital MEMS output into I2S formatin order to interface with the HDMI transmitter integrated circuit. I2S,also known as Inter-IC Sound, Integrated Interchip Sound, or IIS, is anelectrical serial bus interface used for connecting digital audiodevices together.

In operation, the audio input and output stream of console element 20can connect to FPGA 102, where it can be formatted and routed to itsproper destination. FPGA 102 may also be responsible for relaying theaudio input from the main input, or for passing the decoded audio streamof the remote participants to the television output port. In aparticular implementation, the video FPGA (VFPGA) has three audio inputsignals and four audio output signals. It is imperative to note that thearrangement of FIG. 8 is simply being used for discussion purposes,where various alternatives and modifications to such an arrangementwould be within the scope of the present disclosure. Along similarlines, the processing and memory allocations of FIG. 8 may be shared byother components, consolidated, or otherwise distributed acrossdifferent devices. Such modifications may be based on particularvideoconferencing needs, specific environments, etc.

Note that in certain example implementations, the audio processingfunctions outlined herein may be implemented by logic encoded in one ormore tangible media (e.g., embedded logic provided in an applicationspecific integrated circuit [ASIC], digital signal processor [DSP]instructions, software [potentially inclusive of object code and sourcecode] to be executed by a processor, or any other similar machine,etc.). In some of these instances, a memory element [as shown in FIG. 2]can store data used for the audio enhancement operations describedherein (e.g., involving delay, watermarking, calibration, etc.). Thisincludes the memory element being able to store software, logic, code,or processor instructions that are executed to carry out the activitiesdescribed in this Specification. A processor can execute any type ofinstructions associated with the data to achieve the operations detailedherein in this Specification. In one example, the processor [as shown inFIG. 2] could transform an element or an article (e.g., data) from onestate or thing to another state or thing. In another example, the audioenhancement activities outlined herein may be implemented with fixedlogic or programmable logic (e.g., software/computer instructionsexecuted by a processor) and the elements identified herein could besome type of a programmable processor, programmable digital logic (e.g.,FPGA, an erasable programmable read only memory (EPROM), an electricallyerasable programmable ROM (EEPROM)) or an ASIC that includes digitallogic, software, code, electronic instructions, or any suitablecombination thereof.

Note that the equipment of FIGS. 2 and 8 may share (or coordinate)certain processing operations. Using a similar rationale, theirrespective memory elements may store, maintain, and/or update data inany number of possible manners. In a general sense, the arrangementsdepicted in the preceding FIGURES may be more logical in theirrepresentations, whereas a physical architecture may include variouspermutations/combinations/hybrids of these elements. In one exampleimplementation, console element 20 and/or audio subsystem 100 includesoftware (e.g., as part of, or in cooperation with, the processingelements discussed (such as the DSPs, the FPGAs, etc.) to achieve theaudio enhancement operations, as outlined herein in this document. Inother embodiments, these features may be provided externally to any ofthe aforementioned elements (e.g., included in camera element 14), orincluded in some other device to achieve these functionalities.Alternatively, several elements may include software (or reciprocatingsoftware) that can coordinate in order to achieve the operations, asoutlined herein. In still other embodiments, any of the devices of theFIGURES may include any suitable algorithms, hardware, software,components, modules, interfaces, or objects that facilitate these videoenhancement operations.

All of the aforementioned devices may further keep information in anysuitable memory element (e.g., random access memory (RAM), ROM, EPROM,EEPROM, ASIC, etc.), software, hardware, or in any other suitablecomponent, device, element, or object where appropriate and based onparticular needs. Any of the memory items discussed herein (e.g.,database, table, key, queue, etc.) should be construed as beingencompassed within the broad term ‘memory element.’ Similarly, any ofthe potential processing elements, modules, and machines described inthis Specification should be construed as being encompassed within thebroad term ‘processor.’ Console element 20, audio subsystem 100, and/orcamera element 14 can also include suitable interfaces for receiving,transmitting, and/or otherwise communicating data or information in anetwork environment.

Note that with the examples provided herein, interaction may bedescribed in terms of two, three, or four elements. However, this hasbeen done for purposes of clarity and example only. In certain cases, itmay be easier to describe one or more of the functionalities of a givenset of flows by only referencing a limited number of elements. It shouldbe appreciated that system 10 (and its teachings) are readily scalableand can accommodate a large number of components, as well as morecomplicated/sophisticated arrangements and configurations. Accordingly,the examples provided should not limit the scope or inhibit the broadteachings of system 10 as potentially applied to a myriad of otherarchitectures.

It is also important to note that the steps in the preceding flowdiagrams illustrate only some of the possible signaling scenarios andpatterns that may be executed by, or within, system 10. Some of thesesteps may be deleted or removed where appropriate, or these steps may bemodified or changed considerably without departing from the scope of thepresent disclosure. In addition, a number of these operations have beendescribed as being executed concurrently with, or in parallel to, one ormore additional operations. However, the timing of these operations maybe altered considerably. The preceding operational flows have beenoffered for purposes of example and discussion. Substantial flexibilityis provided by system 10 in that any suitable arrangements,chronologies, configurations, and timing mechanisms may be providedwithout departing from the teachings of the present disclosure.

Although the present disclosure has been described in detail withreference to particular arrangements and configurations, these exampleconfigurations and arrangements may be changed significantly withoutdeparting from the scope of the present disclosure. For example,although the present disclosure has been described with reference toparticular communication exchanges involving certain server components,system 10 may be applicable to other protocols and arrangements (e.g.,those involving any type of videoconferencing scenarios). Additionally,although camera element 14 has been described as being mounted in aparticular fashion, camera element 14 could be mounted in any suitablemanner in order to suitably capture video images. Other configurationscould include suitable wall mountings, aisle mountings, furnituremountings, cabinet mountings, upright (standing) assemblies, etc., orarrangements in which cameras would be appropriately spaced orpositioned to perform its functions.

Furthermore, the users described herein are simply individuals withinthe proximity, or within the field of view, of display 12. Audiencemembers can be persons engaged in a video conference involving otherindividuals at a remote site. Audience members can be associated withcorporate scenarios, consumer scenarios, residential scenarios, etc. orassociated with any other suitable environment to which system 10 may beapplicable.

Additionally, system 10 can involve different types of counterparties,where there can be asymmetry in the technologies being employed by theindividuals. For example, one user may be using a laptop, while anotheruser is using the architecture of system 10. Similarly, a smartphonecould be used as one individual endpoint, while another user continuesto use the architecture of system 10. Also, Webcams can readily be usedin conjunction with system 10. Along similar lines, multiparty calls canreadily be achieved using the teachings of the present disclosure.Moreover, although system 10 has been illustrated with reference toparticular elements and operations that facilitate the communicationprocess, these elements and operations may be replaced by any suitablearchitecture or process that achieves the intended functionality ofsystem 10.

What is claimed is:
 1. A method, comprising: converting an audio sessionon device to a video session on the same device, wherein the audiosession and the video session involve a first endpoint and a secondendpoint; requesting verification of video connectivity by, at least inpart, displaying a graphic on a display of the video session andrequesting confirmation for the video connectivity; receiving audio dataat a microphone array that includes a plurality of microphones, whereinone of the microphones in the plurality of microphones is wireless,wherein the microphone array is provisioned at the first endpoint, whichincludes a camera element configured to capture video data associatedwith the video session; formatting the audio data into a time divisionmultiplex (TDM) stream; and communicating the stream to a port for asubsequent communication over a network and to the second endpoint. 2.The method of claim 1, wherein the plurality of microphones islogarithmically spaced from each other, and wherein the microphone arrayincludes Micro Electrical-Mechanical System (MEMS) microphones and anembedded watermark signature provided in speakers of the microphonearray is used to determine a delay for the audio data.
 3. The method ofclaim 1, wherein a plurality of audio codecs is configured to convert adigital output from the microphone array into a different format forinterfacing with a transmitter integrated circuit.
 4. The method ofclaim 1, further comprising: measuring a delay associated with the audiodata in order to cancel echoing effects associated with the videosession, wherein the delay is measured by playing music during aninitial startup phase associated with a video conferencing platform. 5.The method of claim 1, further comprising: providing a delay for atleast a portion of the audio data, wherein the delay is based on a typeof display being used to render images associated with the videosession.
 6. The method of claim 1, wherein a delay for the audio data isdynamically updated based on a clocking mechanism associated with adisplay for rendering images associated with the video session.
 7. Logicencoded in one or more non-transitory tangible media that includes codefor execution and when executed by a processor operable to performoperations comprising: converting an audio session on a device to avideo session on the same device, wherein the audio session and thevideo session involve a first endpoint and a second endpoint; requestingverification of video connectivity by, at least in part, displaying agraphic on a display of the video session and requesting confirmationfor the video connectivity; receiving audio data at a microphone arraythat includes a plurality of microphones, wherein one of the microphonesin the plurality of microphones is wireless, wherein the microphonearray is provisioned at the first endpoint, which includes a cameraelement configured to capture video data associated with the videosession; formatting the audio data into a time division multiplex (TDM)stream; and communicating the stream to a port for a subsequentcommunication over a network and to the second endpoint.
 8. The logic ofclaim 7, wherein the plurality of microphones is logarithmically spacedfrom each other, and wherein the microphone array includes MicroElectrical-Mechanical System (MEMS) microphones and an embeddedwatermark signature provided in speakers of the microphone array is usedto determine a delay for the audio data.
 9. The logic of claim 7,wherein a plurality of audio codecs is configured to convert a digitaloutput from the microphone array into a different format for interfacingwith a transmitter integrated circuit.
 10. The logic of claim 7, theoperations further comprising: measuring a delay associated with theaudio data in order to cancel echoing effects associated with the videosession, wherein the delay is measured by playing music during aninitial startup phase associated with a video conferencing platform. 11.The logic of claim 7, the operations further comprising: providing adelay for at least a portion of the audio data, wherein the delay isbased on a type of display being used to render images associated withthe video session.
 12. The logic of claim 7, wherein a delay for theaudio data is dynamically updated based on a clocking mechanismassociated with a display for rendering images associated with the videosession.
 13. An apparatus, comprising: a microphone array that includesa plurality of microphones, wherein one of the microphones in theplurality of microphones is wireless; a memory element configured tostore data; and a processor operable to execute instructions associatedwith the data, wherein the processor and the memory element cooperatesuch that the apparatus is configured to: convert an audio session on adevice to a video session on the same device, wherein the audio sessionand the video session involve a first endpoint and a second endpoint;requesting verification of video connectivity by, at least in part,displaying a graphic on a display of the video session and requestingconfirmation for the video connectivity; receive audio data at the firstendpoint, which includes the microphone array and a camera elementconfigured to capture video data associated with the video session;format the audio data into a time division multiplex (TDM) stream; andcommunicate the stream to a port for a subsequent communication over anetwork and to the second endpoint.
 14. The apparatus of claim 13,wherein the plurality of microphones is logarithmically spaced from eachother, and wherein the microphone array includes MicroElectrical-Mechanical System (MEMS) microphones and an embeddedwatermark signature provided in speakers of the microphone array is usedto determine a delay for the audio data.
 15. The apparatus of claim 13,wherein a plurality of audio codecs is configured to convert a digitaloutput from the microphone array into a different format for interfacingwith a transmitter integrated circuit.
 16. The apparatus of claim 13,the apparatus being further configured to: measure a delay associatedwith the audio data in order to cancel echoing effects associated withthe video session, wherein the delay is measured by playing music duringan initial startup phase associated with a video conferencing platform.17. The apparatus of claim 13, further comprising: a display configuredto render images associated with the video session, wherein a delay isprovided to at least a portion of the audio data based on the displaybeing a certain type.
 18. The apparatus of claim 13, further comprising:a handset configured to control one or more application programinterfaces (APIs) during the video session.